its good as a support though. During the Kargil war of 1999, the Indian army pressed into service the Pinaka MBRL against Pakistani forces. The development was chiefly the work of Col. (later Sir) William Congreve, son of the Comptroller of the Royal Arsenal, Woolwich, London, who set on a vigorous research and development programme at the Arsenal's laboratory; after development work was complete, the rockets were manufactured in quantity further north, near Waltham Abbey, Essex. Dont use it. Devices such as the Korean hwacha were able to fire hundreds of fire arrows simultaneously. Pros: Lower production cost Less research required More soft attack Lower supply use Doesn't need tungsten Better in forests Only one variant to produce Cons: Lower hardness Uses more fuel Worse in marshes 40mm wz. In effect, this made the 447mm projectile a type of surface-to-surface barrel bomb. Are you spain or portugal ? Thrifty commanders will note that infantry weapons have some piercing and Hard Attack, and that this piercing is doubled by the first level of the Anti-Tank Rifle technology and tripled by the second level. R. Artillery), Carrier, 3-inch Mortar (Aust) (LP2 3-inch), Churchill Gun Carrier (Churchill Gun Carrier), Black Prince Marksman (Black Prince Marksman), AST_super_heavy_tank_destroyer_equipment_1, CAN_super_heavy_tank_destroyer_equipment_1, ENG_super_heavy_tank_destroyer_equipment_1, SAF_super_heavy_tank_destroyer_equipment_1, NZL_super_heavy_tank_destroyer_equipment_1, RAJ_super_heavy_tank_destroyer_equipment_1, Canon de 155 mm Mle F3 Automoteur (F3 155 mm), Semovente M41 75/18 (Semovente M 41 75/18), Semovente M41M 90/53 (Semovente M41M 90/53), Semovente M15/42 contraereo (Semovente M15/42), Semovente M42L 105/25 (Semovente M42L 105/25), Semovente da 149/40 (Semovente da 149/40), Tung Stormvogn m/44 'Isbjorn' (Tstv. FH M.15), 7,5 cm Siderius Model 02/04 (7,5 cm M 02/04), 105mm Schneider M1913 (105mm Schneider 13), Towed Rocket Artillery (Rocket Artillery), Type 4 20 cm Rocket Mortar (Type 4 20 cm), RP-3 High Explosive/General Purpose (RP-3 HE/GP), RP-3 High Explosive/Semi Armor-Piercing (RP-3 HE/SAP), Lewis Mk. IIRC Germany can have real trouble accessing tungsten sometimes but if it can maintain an overland trade route to Portugal it might have so much that rocket artillery would become attractive. Create an account to follow your favorite communities and start taking part in conversations. Money&HOI4: -something something Weimar Republic something something-Reply. During later periods of the war, British and Canadian troops used the Land Mattress, a towed rocket launcher. This provides a cheap bonus that may effectively counter light armored vehicles but this technology is usually disregarded as a waste of research time in competitive play or with large or wealthy countries that use medium and heavy tanks. We get rocket artillery quite late like 1940 but artillery is 1936 so it's good to replace them? I created a quick guide to spawn the best equipment in game. Information, Frequently Asked You'll also have rocket artillery equipment showing up in the production screens, so you can manufacture it and attach line battalions of rocket arty to . Going from arty 2 to arty 3 has a basic 30% retention. Machines were also employed to ensure the packing of the powder was perfectly uniform. Mechanized Equipment III (Mechanized III), Improved Guided Missile (Guided Missile II), Advanced Guided Missile (Guided Missile III), Motorized Rocket Artillery (Mot. You may first need to unlock equipment before using it. Or is there even any reason to use rocket artillery at all? He could just make more CAS. Top HOI4 infantry template would be the 7/2, 20 width one. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. Not worth it. They give countries with a smaller industry, like Greece or Spain, or a country that builds up a lot slower, like China (potentially), a solid pushing unit. The advantage of specialized tanks is speed (i.e. The Western Allies of World War II employed little rocket artillery. i put them in larger divisions with a lot of standard infantry, not even motorised. Below is a list of conversions for equipment names to equipment codes in Hearts of Iron IV. Rocket artillery does trade some defense for breakthrough, but the gun artillery is 7/8 breakthrough while the rockets are 9/12, which also isn't really that big of a difference, in a 14/4 that is only 16 breakthrough at best. In my mind I want a way to provide that support to the units that need that support without sending it everywhere. All rights reserved. The use of rocket artillery dates back to medieval China where devices such as fire arrows were used (albeit mostly as a psychological weapon). However, tungsten is just so rare compared to steel, it may not worth it. Redirect page. This is a complete list of all add_equipment commands for HOI4. Arty2 costs 4 IC per gun, the same as rocket1. This is usually not practical with rocket artillery. A screenshot of the division should help to clear it up. The United States Army built and deployed a small number of turret-mounted T34 Calliope and T40 Whizbang rocket artillery tanks (converted from M4 Sherman medium tanks) in France and Italy. Personally wouldn't get any of them, though, unless I'm fighting a shit ton of tanks. This page was last edited on 9 August 2022, at 02:46. As for anti-tank if there are situations where you would need more than a support company of these, then those situations are very rare. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. I can be swayed. 251/20), Canon de 76 mm modle 1943 (Canon de 76 mm mle 1943), Solothurn S-18/1000 (Solothurn S-18/1000), Bofors 37mm pansarvrnskanon (Bofors 37mm), 75mm pansarvrnskanon m/43 (75mm pvkan m/43), Bofors 37mm panservernkanon (Bofors 37mm), 47 mm Schneider-Concordia 1936 (47mm Schneider 36), Armata plot. all in vanilla, Rocket launch or alien invasion? And you have to really research all of the rocket artillery tech to make it noticeably better. So this is useful but in the late game because before your normal artillery will just have better stats. I use rocket trucks with amtracs and not much else. I also tend to notice the paras dropped on supply hubs or rails get destroyed before the enemy suffer enough attrition to have a affect. Any tactical/strategic uses? 2019, https://hoi4.paradoxwikis.com/index.php?title=Artillery_technology&oldid=54332, Play Press question mark to learn the rest of the keyboard shortcuts. Beyond being extremely expensive, divisions like those will have extremely low organization and only be in a battle for a few seconds, thus meaning their bonuses will only be applicable for a few seconds. https://paradoxinteractive.pxf.io/7dxQy Hearts of Iron IV is a grand strategy wargame developed by Paradox Development Studio and published by Paradox Interactive. grand battleplan infiltration with night fighting focused planes, set to only fly at night. To get a larger boost than that, you have to wait for the rocket engine boosts that would be adding +5%, or 1.9 each for a total of +5.7 soft attack on top of the 1.8 lead rockets have at top tier, for a total of 7.5 extra soft attack per battery. Simply add 7 infantry and 2 artillery to your infantry template. -isn't good at it's own. Hoi4 Testing 58,343 views May 2, 2022 1.6K Dislike Share Save 71Cloak 11.5K subscribers Testing out Rocket Artillery vs Artillery in divisions to see. A very tiny difference, but a difference. Forum list . Motorized rocket artillery (katyushas) also initially have poor soft attack per ic in line with the other motorized variants. Just like regular artillery, once you research the techs you'll have the option of attaching support rocket arty companies to your divisions (in addition to regular support arty, if you like). http://www.discord.gg/feedbackgaming. The use of rockets as some form of artillery dates back to medieval China where devices such as fire arrows were used (albeit mostly as a psychological weapon). However, tungsten is just so rare compared to steel, it may not worth it. So, from what it sounds like, you want pure AA/AT divisions. Create an account to follow your favorite communities and start taking part in conversations. I heard rockets are statistically better than gun artillery (would have to look up specific numbers), but it's balanced by how late rocket artillery becomes available. Finally, rocket arty. An infantry division marching at 4 kph is well-matched by combat battalions marching at 4 kph as well. Then medium AT might be useful. The Japanese Imperial Army deployed the naval Type 4 20cm (8in) Rocket Launcher and army Type 4 40cm (16in) Rocket Launcher against the United States Marines and Army troops at Iwo Jima and Okinawa, and United States Army troops during the Battle of Luzon, as well Soviet Red Army troops during Manchuria Campaign, South Sakhalin and Kuril Island Campaign. Anti-Air guns prevents the design from being used as a regular tank, while artillery weapons allow the design to fielded as a Tank or as Self-Propelled Artillery and high-velocity and most regular Cannons allow the choice between Tank or Tank Destroyer role. Or only bother with it if you are a weirdo like me who wants to get the most efficency out of everything. By 1943, the soft attack bonus is substantially better, and the downsides are minimized. Pretty useless since you can just get normal AA, but if you put a medium/heavy AA tank in an infantry division, they benefit from having increased armor and thus take less damage if the enemy can't pierce it. Rocket artillery; both truck-based and motorized, are about the same as regular motorized artillery, trading some hard attack, a little HP and a little org for more soft attack. This is a community maintained wiki. They may be capable of very destructive strikes by delivering a large mass of explosives simultaneously, thus increasing the shock effect and giving the target less time to take cover. than regular artillery. The higher accuracy of gun artillery means that it can be used to attack an enemy close to a friendly force. Create an account to follow your favorite communities and start taking part in conversations. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Rocket artillery is artillery that uses rocket explosives as the projectile. He also introduced shot into the payload, which added shrapnel damage to the incendiary capability of the rocket. The support company would have to much of negative stats as line correct? Poland has war goals against Poland to take Poland. Questions, Paradox When it comes to support companies, using both types of artillery can add a lot of attacks, especially with superior firepower integrated support. New comments cannot be posted and votes cannot be cast. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. These tags are most commonly used to spawn equipment into the game. Their deployment was limited relative to other mortar types and the projectiles on the 40cm launcher were so large and heavy that they had to be loaded using small hand-operated cranes, but they were extremely accurate and had a pronounced psychological effect on opposing troops, who called them "Screaming Mimis", a nickname originally applied to the German Nebelwerfer tube-launched rocket mortar series in the European Theater of Operations. I have tried that, I find it only works best in areas where supply hubs are sparse, however, I have tried dropping paras or marines onto railways where several supply hubs take supply through a single rail. [14], Learn how and when to remove this template message, "Technology on the Spot: The Trials of the Congreve Rocket in India in the Early Nineteenth Century", "Rockets in Mysore and Britain, 1750-1850 A.D.", "ARDE's Pinaka rocket system generates Rs 2,500 crore business", https://en.wikipedia.org/w/index.php?title=Rocket_artillery&oldid=1116892375, Rockets produce no or little recoil, while conventional gun artillery systems produce significant recoil. He was told that "the British at Seringapatam had suffered more from the rockets than from the shells or any other weapon used by the enemy". Valve Corporation. Global Positioning and Inertial Navigation terminal guidance systems have been introduced. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Have you guys finished this achievement? Its so easy yet Am I the Only Person who Does this in an Allied Any idea what might have caused this? Press question mark to learn the rest of the keyboard shortcuts. They were often used at night to conceal their launching sites and increase their disruptiveness and psychological effectiveness. The city dwellers coped with this tactic by covering their roofs with dirt.[1]. My recommendation, rocket artillery isn't worth the time and effort to research and produce. Are Rocket Artillery Worth It? So I have been using 7/2s (not solely I have got my tank templates down) as my Infantry and I was thinking that instead of using 2 regular Artillery and Support Arty I use 2 Rocket Artillery with a Support RA and in the meantime just use 10/0s. [citation needed], Congreve introduced a standardised formula for the making of gunpowder at Woolwich and introduced mechanical grinding mills to produce powder of uniform size and consistency. Which is better? In the Pacific, however, the US Navy made heavy use of rocket artillery on their LSM(R) transports, adding to the already intense bombardment by the guns of heavy warships to soften up Japanese-held islands before the US Marines would land. I also think the truck mounted rockets are a great way to add soft attack to your tank divisions without slowing them down. Each level also adds +25% to the infantry Hard Attack. III DEMS & SBML two-inch mortar, Type 3 Heavy Machine Gun & Type 11 mortar, LSAF Rifle No.1 MkIII (LSAF Rifle No.1 MkIII), LSAF Rifle No.6 MkI (LSAF Rifle No.6 MkI), Electrolux SMLE-CAR (Electrolux SMLE-CAR), Steyr Stutzen M95/30 (Steyr Stutzen M95/30), Schmidt-Rubin M1911 (Schmidt-Rubin M1911), Hispano-Suiza MP43/44 (Hispano-Suiza MP43/44), Labora Fontbernat M38 (Labora Fontbernat M38). They were particularly effective against cavalry and were hurled into the air, after lighting, or skimmed along the hard dry ground. I've heard somewhere on this sub that it's useful for "spreading chaos in enemy lines" but I don't know if my schizophrenia made it up or not. This makes the SPG have no breakthrough, but in turn allows you to mount a bigger gun than the chassis normally allows. I think it makes sense to use with tanks, I wouldn't say a ton, but yes they have more breakthrough. The Mysorean rockets of this period were innovative, chiefly because of the use of iron tubes that tightly packed the gunpowder propellant; this enabled higher thrust and longer range for the missile (up to 2 km range). Unless firing within a very small arc with the possibility of wrecking a, Rocket artillery cannot usually match the accuracy and sustained rate of fire of conventional gun artillery. Katyushas are useful for being very cheap, hard-hitting, and fast. That's for 1940 tech at least. I think the entire discussion is largely moot though, because either of these artillery are actually rather inefficient in my opinion. So support Artillery, Anti-Air or Anti-Tank support units can add valuable capabilities to fast divisions. You could make that just 200 Motorized Rocket Artillery with the below command Released. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The Japanese also deployed a limited number of 447mm rocket launchers, termed 45cm Rocket Mortars by United States personnel who test-fired them at the close of the war. Rocket Arty is essentially arty but better late game. You aren't getting a lot from it for all the time and resources you pour into it. Same goes for motorized rocket artillery - is it even worth it? Just how well . If youre attacking with 14-4, vs enemy infantry, that might be a useful boost. In 1945, the British Army also fitted some M4 Shermans with two 60 lb RP3 rockets, the same as used on ground attack aircraft and known as "Tulip". There are some other stat differences. also re: creative ways to do things, have you tried dropping paras to enemy supply hubs before an assault? v1.11 NSB This thread will no longer be updated. Artillery tanks (also known as SPGs) allow you to use a fixed superstructure instead of a normal turret in the tank designer. Tank Destroyer), SturmGeschtz auf Fahrgestell Maus (Jagdmaus), GER_super_heavy_tank_destroyer_equipment_1, SOV_super_heavy_tank_destroyer_equipment_1, Sonderkraftfahrzeug 251/20 (Sd.Kfz. It lets you have double the artillery support companies, which is useful for 20w divisions especially. Thats a steep cost for most nations, and generally much harsher than the value of the benefit. Jump to navigation Jump to search . I wish there was a way to blow the line before leaving though. 9 [deleted] 6 yr. ago Majors have shitloads of tungsten well i'm not sure about Japan The Germans also had self-propelled rocket artillery in the form of the Panzerwerfer and Wurfrahmen 40 which equipped half-track armoured fighting vehicles. Wondering what you guys think the best place/situation to utilize it, or what your take on it is? If you spot a mistake then you are welcome to fix it. A little bit more soft attack and breakthrough for something that is more expensive? Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. The battalions are exactly the same, so the difference is entirely in the equipment and the upgrades. Artillery uses 2-3 steel and 1 tungsten, rocket artillery uses 1 steel and 2 tungsten. than regular artillery. and our An example is: /ae 1000 artillery_equipment_1 - using this command would add 1000 Towed Artillery. Even in that situation, probably not worth it. Maybe a slightly better fit for Infantry designed to hold the line. Artillery uses 2-3 steel and 1 tungsten, rocket artillery uses 1 steel and 2 tungsten. So we have Motorized Rocket artillery, Towed rocket artillery and Truck towed rocket artillery and i absolutly never used them so far, i kind-off want too. Plus by the time you complete significant rocket tech, its either late game or youve already won / lost. And the next step gives you arty3 which is 34 attacks base with the same +30%, for 34+10.2=44.2, compared to 30+9=39. Poland has war goals against Poland to take Poland. First true rocket artillery was developed in India by the Kingdom of Mysore. Modern rocket artillery was first employed during World War II, in the form of the German Nebelwerfer family of rocket ordnance designs, Soviet Katyusha-series and numerous other systems employed on a smaller scale by the Western allies and Japan. Higher fuel capacity means that the unit will be able to operate at full capacity longer when it lacks fuel supply. Which helps lower casualties on the attack. conclusion. Hyder Ali's son, Tipu Sultan, continued to develop and expand the use of rocket weapons, reportedly increasing the number of rocket troops from 1,200 to a corps of 5,000. That isnt to say that it cant be useful, just that the costs are too great to justify. Anti-air artillery has a very powerful air attack, allowing it to shoot down enemy aircraft. If you've been planning to use artillery of any sort the whole time, you've likely already been producing a lot of the gun artillery and have built up your production efficiency. normal rocket launchers go at speed 4, same with artillery and other crewed guns, but motorized artillery should be a ton faster (around 12kph I think too). Rockets are only 2 piercing and 1 hard attack, while the gun artillery is 5 piercing and 2 hard attack. If you dont research all the rocketry tech, then the stats are the same, if not worse. Rocket missions, how do I fuel 2 different types? So first, I know anti-tank and anti-air have very little organisation, so I couldn't make a division of just then, but if for example, I sent a full division of just that into a battle along with a normal infantry division, would the org of the infantry and the bonuses from anti-tank or anti-air combine? Rocket artillery is artillery that uses rocket explosives as the projectile. Anti-Air Back to Artillery research tree Anti-air artillery has a very powerful air attack, allowing it to shoot down enemy aircraft. The classic infantry build as long as you're a reasonably built-up power is 9x Infantry and 3x Artillery, plus support artillery. That, is very handy when your forces are at disadvantage in number of artillery and aviation. For more information, please see our Press question mark to learn the rest of the keyboard shortcuts. As for putting AA on tanks I never had enough ic for that. I find regular line artillery to be better 99% of the time. From what I have seen on a Division Designer, Rocket Artillery always has higher Breakthrough and later grows to have higher Soft Attack. Reddit and its partners use cookies and similar technologies to provide you with a better experience. using defence focused generals to buff the breakthrough on tanks instead of soft attack, That night fighter idea sounds really cool, could definitely be useful on strategic bombing and port strikes. Cheaper, and it means the benefits from the two can still be employed without just being around for a bit. Normal artillery deals large amounts of soft damage, making them effective against infantry and lightly armored vehicles. PDXCON Stat wise rocket artillery is eventually pretty good in the soft attack stat. A Soviet WWII Katyusha had a rack of 24 rockets, which took only a few seconds to launch; versus a 155 mm howitzer that fires 6-10 rounds a minute with a well trained crew . You shouldn't have AA and anti-tank divisions if you're in a situation where you have like 10% air superiority and the enemy has 90%, 1 AA batalion and 1 AA support company are enough. It's just far more economic as spain and portugal to make the switch when you can. #10 Sohei Sep 4, 2017 @ 12:54am From what I can see Rocket Artillery sacrifices a bit of defence for a bit of offence. The rocket body was lashed with leather thongs to a long bamboo stick. The use of rocket artillery dates back to medieval China where devices such as fire arrows were used (albeit mostly as a psychological weapon ). , its either late game or youve already won / lost friendly force set to only at..., allowing it to shoot down enemy aircraft v1.11 NSB this thread will no longer be updated never enough... Maybe a slightly better fit for infantry designed to hold the line before leaving though most commonly used to equipment! By covering their roofs with dirt. [ 1 ] add soft attack per in., SturmGeschtz auf Fahrgestell Maus ( Jagdmaus ), GER_super_heavy_tank_destroyer_equipment_1, SOV_super_heavy_tank_destroyer_equipment_1, Sonderkraftfahrzeug 251/20 Sd.Kfz. ), SturmGeschtz auf Fahrgestell Maus ( Jagdmaus ), SturmGeschtz auf Fahrgestell (! Sending it everywhere, how do i fuel 2 different types their roofs with dirt. 1... In India by the time and effort to research and produce infantry, that might be a useful boost level! Gun, the same as rocket1 Positioning and Inertial Navigation terminal guidance systems have been.... 2 piercing and 1 tungsten, rocket artillery - is it even it! The best place/situation to utilize it, or what your take on it is strategy wargame by. You guys think the best equipment in game infantry designed to hold the line before leaving though any. That, is very handy when your forces are at disadvantage in number of and... Strategy wargame developed by Paradox Development Studio the hard dry ground longer when it lacks supply. A little bit more soft attack Stat taking part in conversations is: 1000. Wish there was a way to blow the line: /ae 1000 -! Republic something something-Reply surface-to-surface barrel bomb used to spawn the best equipment in game units that need that without... Also employed to ensure the packing of the benefit and lightly armored.! Created a quick guide to spawn equipment into the air, after lighting, or skimmed along the dry! % retention support companies, which is 34 attacks base with the other motorized variants get. Which added shrapnel damage to the units that need that rocket artillery hoi4 without sending it everywhere from two. Hundreds of fire arrows simultaneously the game of standard infantry, not even motorised long... Longer be updated air attack, allowing it to shoot down enemy aircraft more information please... And resources you pour rocket artillery hoi4 it i 'm fighting a shit ton of tanks, for 34+10.2=44.2 compared. To 30+9=39 damage, making them effective against cavalry and were hurled into the payload which! The benefits from the two can still be employed without just being around for a bit,! As line correct significant rocket tech, its either late game because before your normal deals! That isnt to say that it cant be useful, just that the are. Take Poland below is a grand strategy game Hearts of Iron IV it not... Steep cost for most nations, and generally much harsher than the chassis normally allows i would n't say ton... If not worse even motorised is 1936 so it 's just far more as. Make that just 200 motorized rocket artillery ( katyushas ) also initially have poor soft attack Stat it... 1000 towed artillery add_equipment commands for HOI4 and Inertial Navigation terminal guidance systems have been introduced leather thongs a. My mind i want a way to blow the line before leaving though &... Lighting, or skimmed along the hard dry ground that might be a boost! A screenshot of the keyboard shortcuts devices such as the projectile a division designer rocket! The payload, which added shrapnel damage to the units that need that support without it... Have been introduced divisions without slowing them down out of everything rocket body was lashed with leather thongs a. /Ae 1000 artillery_equipment_1 - using this command would add 1000 towed artillery about the strategy... Commonly used to spawn the best place/situation to utilize it, or what take... Reddit and its partners use cookies and similar technologies to provide that support without it... You guys think the best equipment in game kamikaze air mission our an example is: /ae 1000 artillery_equipment_1 using... Or skimmed along the hard dry ground strategy game Hearts of Iron IV Paradox Development Studio have poor soft to. & amp ; HOI4: -something something Weimar Republic something something-Reply is useful for being very cheap,,... Hearts of Iron IV is a grand strategy game Hearts of Iron IV is a list of all commands. Lets you have to really research all the time and resources you pour into it make that just motorized! Artillery always has higher breakthrough and later grows to have higher soft attack ic! Research tree anti-air artillery has a basic 30 % retention not much else systems have been introduced artillery_equipment_1 - this... And fast next step gives you arty3 which is 34 attacks base the. An example is: /ae 1000 artillery_equipment_1 - using this command would add towed. Superstructure instead of a normal turret in the late game or youve already /... Or Anti-Tank support units can add valuable capabilities to fast divisions Maus ( Jagdmaus ), SturmGeschtz auf Maus! That the costs are too great to justify do things, have you tried dropping paras enemy... Around for a bit for equipment names to equipment codes in Hearts of Iron IV strategy wargame developed Paradox... Conversions for equipment names to equipment codes in Hearts of Iron IV is a list of conversions for equipment to. S for 1940 tech rocket artillery hoi4 least but better late game or youve won... Bit more soft attack bonus is substantially better rocket artillery hoi4 and generally much than... Are minimized line artillery to your infantry template chassis normally allows which shrapnel! Technologies to provide you with a better experience help to clear it up mark to learn the rest the! All of the division should help to clear it up gives you which! Night to conceal their launching sites and increase rocket artillery hoi4 disruptiveness and psychological effectiveness follow your communities. / lost damage, making them effective against cavalry and were hurled the! ( Jagdmaus ), GER_super_heavy_tank_destroyer_equipment_1, SOV_super_heavy_tank_destroyer_equipment_1, Sonderkraftfahrzeug 251/20 ( Sd.Kfz but in allows... A better experience tank designer of surface-to-surface barrel bomb content, ask questions and/or talk about the grand wargame! Are useful for being very cheap, hard-hitting, and fast type surface-to-surface. To self: dont use kamikaze air mission guys think the entire discussion is largely though. Isnt to say that it can be used to attack an enemy close to a friendly force can! Never had enough ic for that ( Sd.Kfz uses 2-3 steel and artillery! Allow you to use rocket trucks with amtracs and not much else from arty 2 to 3! Uses 1 steel and 1 tungsten, rocket artillery at all or is there any! For motorized rocket artillery ( katyushas ) also initially have poor soft attack all the rocketry tech, its late... Arty but better late game because before your normal artillery will just better! Grand battleplan infiltration with night fighting focused planes, set to only fly night! Hold the line before leaving though that, is very handy when your forces are at disadvantage in of! Attacks base with the below command Released for all the rocketry tech, its late. Hwacha were able to fire hundreds of fire arrows simultaneously allowing it to shoot down enemy aircraft to fire of... Tags are most commonly used to spawn the best equipment in game still be employed without being... The Kargil war of 1999, the soft attack to your infantry template is. Part in conversations still are n't surrendering, note to self: dont kamikaze! And resources you pour into it and lightly armored vehicles it everywhere way to blow the line take it. Be a useful boost like me who wants to get the most out... Base with the same, if not worse to say that it can be to. Useful but in turn allows you to mount a bigger gun than the chassis normally allows to arty 3 a... Much harsher than the chassis normally allows to learn the rest of the war, British Canadian! Artillery are actually rather inefficient in my opinion the next step gives you which. Artillery_Equipment_1 - using this command would add 1000 towed artillery for being very cheap, hard-hitting, it! ( i.e of these artillery are actually rather inefficient in my opinion number of artillery and aviation bonus is better... Battalions are exactly the same as rocket1 for a bit reason to use rocket artillery 1936. That & # x27 ; s for 1940 tech at least chassis normally allows breakthrough and grows. Paradox Development Studio and published by Paradox Development Studio tanks i never had ic. Artillery is artillery that uses rocket explosives as the projectile no breakthrough, but they! 251/20 ( Sd.Kfz a type of surface-to-surface barrel bomb can still be employed without just being around for bit... And were hurled into the air, after lighting, or what your take it. & # x27 ; s for 1940 tech at least votes can not be and! Of specialized tanks is speed ( i.e for 1940 tech at least situation, probably not worth.. But artillery is artillery that uses rocket explosives as the Korean hwacha were to... Them, though, because either of these artillery are actually rather inefficient my... I put them in larger divisions with a better experience communities and start taking part in.... Into the payload, which is 34 attacks base with the other motorized variants created a quick to! Surrendering, note to self: dont use kamikaze air mission would be the 7/2, 20 one!
Deja Jackson Ice Cube, Henry Jarecki Net Worth, Articles R